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Old Jun 18, 2005, 04:36 PM // 16:36   #1
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Default Sick and Tired of the monk abuse

People are either really really grateful and polite to their monks (seems to be rare, however) or just complete jerks. It's always the monk's fault when the warriors run around stupidly, not waiting for energy. Or when the casters don't hang back far enough and then stand there while their paper armor does nothing to protect them. How is it that I'm the greatest monk alive one minute and then complete scum that's too stupid to know anything the next?

I didn't make a monk for myself, exactly. I made it because I noticed there was a big shortage of monks and for the sake of those wanting to group. Don't get me wrong, I enjoy playing my monk in a good group. And, forgive my arrogance, but I'm a damn good healer. But in the crappy groups, I'd rather play a character that doesn't get slammed, abused, and treated absolutely horribly all the time. Key phrases I don't EVER want to hear again.

"Do your job, monk."
"Where is the healing, monk?"
"This group has no healing."
"wtf, why did I die monk?"
"Heal me!" (ya know, I'm not even going to see that because my eyes are glued to the red bars, not the chat).

Somehow the fact that I play a monk means I don't have a name. I'm not really a person. In which case, people should probably just settle for Alesia. More are going to have to now. I quit my monk.
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Old Jun 18, 2005, 04:39 PM // 16:39   #2
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Eh just do what I do.

You complain, you get no heals.


That usually solves the complaining problem quickly.

As for how to prevent people rushing in to battle while you have a whole 3 energy. I have no idea.

I've tried telling them that I have to recharge my energy but they seem oblivious to other people's needs.
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Old Jun 18, 2005, 04:45 PM // 16:45   #3
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It doesn't help that I have this...thing..where I try to be polite and never leave a group.
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Old Jun 18, 2005, 04:48 PM // 16:48   #4
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Yea, yesturday while tombing i was the only healing monk on rifts and they split up into 2 groups, after frantically running between them one died (sitting in maelstorm) and said "wheres the healing"
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Old Jun 18, 2005, 04:58 PM // 16:58   #5
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I wont' even go into tombs without another monk.

That's just a waste of time.
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Old Jun 18, 2005, 05:05 PM // 17:05   #6
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I built a monk for the same rason as the opening poster.

As soon as I get one piece of sass, I threaten to leave (always). Normally, this causes one of the W/Mo nooblar dweebs to say something sassy again. And then the magic 'F12' gets struck.

I've gone thru the campaign with 4 characters now, and I really don't care if I lose a mission by leaving. People need to learn respect.
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Old Jun 18, 2005, 05:25 PM // 17:25   #7
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One monk in tombs?! Thats suicide before you pull the trigger. Unless you are the luckiest team alive or the other team has a collective coronary there is no way you will be able to the beat the "TS/VENT a must" groups or the popular air spike builds or any number of hardcore pvp teams out there doing it regularly. BTW, I don't think TS/VENT alone makes a good group but for communication purposes it allows you to pull out of a bad situation intact or communicate the teams plan. I don't need to hear "heal me" to know when to heal but I do need to know if we're pulling out of a 4 way free for all.

As for these idiots you're grouping with, ignore them. I've grouped with them too and I know i'm a damn good monk, if they die its because they don't know what they're doing or somebody blew aggro control. The one standing in maelstrom is a prime example of the low end of the spectrum. The only time my group ever wipes is because the fight drags out too long due to an influx of mobs by a bad pull due to either luck or the fools we're talking about. I can usually even save the squishy caster with a protective spirit, I just ask them to not do it again.

I've done the 5 man smite group in the UW and low and behold the players with a handle on what they're doing truly know the difference between a good monk and an ... not good monk. Since you gave up this advice is probably moot anyway but you have to be more selective about the groups you join. First, the random invites are more often than not a bad group, if they don't have the time to even ask you for a group then they often don't have the patience to be a good group. The ones spamming the channel are not good groups, the ones advertising how l33t they are are not good groups, the ones advertising that they are experienced are often good groups (check to see if they have a plan before entering instance if so, stay; if not leave because they lied and don't have a clue let alone experience) Often TS/VENT is used a filter to find the serious player not because it is needed send a tell to the leader and explain the situation, these guys are pretty level headed (most of the time). 80% of the fools are stuck in the desert but some got through, you have a responsibility to yourself and the advantage of being selective about what kind of groups you join.
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Old Jun 18, 2005, 05:34 PM // 17:34   #8
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It's respectful to threaten a withholding of what you offer to the group. It's respectful to leave groups too. Everyone should learn to be as respectful as you. It would help the community be a much friendly and respectful place.

[ ]
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Old Jun 18, 2005, 06:11 PM // 18:11   #9
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I find that most groups are appreciative of me. The later you get in the game, the better the players are, and the more they recognize a good healer when they see one.

The best way to reduce Monk abuse is to keep everyone alive.
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Old Jun 18, 2005, 06:19 PM // 18:19   #10
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i have one simple question.

i solo with henchies and am not a monk (elemonk)

are you exagerating a bit or do they really agro mobs when you have told them you need to recharge?

in other words are they really that stupid?
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Old Jun 18, 2005, 06:20 PM // 18:20   #11
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Quote:
Originally Posted by Tutompop
One monk in tombs?! Thats suicide before you pull the trigger. Unless you are the luckiest team alive or the other team has a collective coronary...
He said he was the only healing monk. Last report I saw from Adam (April BWE) Fianna ran 2 protection monks and 1 sole healer monk, its not unreasonable, although it does require more co-ordination than 3 guys spamming word of healing everywhich way.

As a mesmer, I'm seeing a lot of bad hexing, disruption and condition use being blamed on the monk. Last I made a casual trip to the Tombs we (the PUG I hooked up with) ended up facing an Air ele build formed from an organised guild. I picked out 2 ele's, used arcane conundrum on one and proceeded to whip out the interrupts on both. Not only does conundrum de-synch a spike build but 4 seconds to cast an orb/surge is an un-funny amount of time, very easy to interrupt.

Now, consider if the orbs/surges had hit, would they have blamed it on me?...no, they would have stuck straight into the monks for not out-healing 4 Air Eles. Why is that? Simply because it is the simplest thing to attribute their loss to, they don't want to contemplate that maybe in the nth second someone should have laid down an interrupt or shadow of fear or enfeebling blood, health bar goes down faster than it goes up...who's in charge of it going up? monk...who's to blame for it not going up fast enough? monk.

The sooner people realise this isn't just a game about warriors and eles blasting out health and monks sticking it back in again, the better.

Quote:
Originally Posted by newfangle
Normally, this causes one of the W/Mo nooblar dweebs to say something sassy again. And then the magic 'F12' gets struck.
nooblar dweebs? I wish people would stop bashing W/Mo. I also wish people would stop with the variations on "noob". This isn't counterstrike, if anything...shouldn't we be using gosu / hasu / chobo? ^^;;
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Old Jun 18, 2005, 06:29 PM // 18:29   #12
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Quote:
are you exagerating a bit or do they really agro mobs when you have told them you need to recharge?

in other words are they really that stupid?
Yes, they are that stupid.


Yesterday I was in two groups that pissed me off.

Why? It was actually the same reason in both groups but with different people.


Here's the scenario. We're just fighting off a large horde of enemies. I have heals flying left and right, barely keeping up with the damage (and I suspect some jackass warrior who's getting hit by 3 mobs is using frenzy...) but regardless we lived. No one died, and I healed up the group with what energy I could muster over the next...oh I dunno, 3 seconds?

After that battle the leader goes 'ok let's go.' and flashes the radar thing at a group that's close by. I couldn't even finish typing 'I need to recharge' before he rushed into the next group.

Mind you he's got Conjure Phantasm on him and his health is already at a fourth of what it could be and steadily dropping. I have about 6 energy at this point. I pop a Dwayna's kiss on him for a whole 84 health before he goes rushing in to the enemy group and dies in about three seconds.

He then does the "..." thing and quickly follows it up with "where was the ****ing healing?"

I left him for dead. He's lucky someone else ressed him cause I sure wasn't going to and he got no more heals from me.

That's the price of being a moron.
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Old Jun 18, 2005, 06:33 PM // 18:33   #13
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Quote:
Originally Posted by Loviatar
i have one simple question.

i solo with henchies and am not a monk (elemonk)

are you exagerating a bit or do they really agro mobs when you have told them you need to recharge?

in other words are they really that stupid?
Yes, they really are that stupid. I've hit my Energy key (I have 2 of 46 energy) in a vain attempt to let the jackanapes know NOT to charge forward. I see them running. I keep hitting my energy bar (3 of 46; 5 of 46, etc.). On they run. Absolutely oblivious. Then come the "get your skills together monk" "Why did I die, Monk?" comments. I've even had these guys hit THEIR energy bars, as though that I was doing a poll. Lol.

Anyway, yes. People somehow think that you should be the cure-all for their dumb moves and lack of strategy and team cohesiveness.

I saw a Monk with the name something like "I don't heal Wiggers". Next time I make a monk, I'm naming him, "Be a Jerk and Die".

But seriously, I'm waiting for that new skill we monks have been promised. I think it's called "Cure Stupidity" and is an Elite skill you capture from the corpses of idiot players.

Peace
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Old Jun 18, 2005, 06:36 PM // 18:36   #14
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And this is yet another reason I am almost afraid to play my Monk with other Human beings. I feel bad for Monks and whenever i die now i usually apologize to the group and explain how it was my fault so the Monk's don't get blamed.
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Old Jun 18, 2005, 06:41 PM // 18:41   #15
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ctrl click your energy bar, it's faster than saying you need to recharge.

Personally I hate PUG's that don't get the hench healer (admittedly I'm not really far into the game, wandering around Kryta), because the poor healer has to divide their attention between so many people and then gets yelled at by people, gah. I did do a pug with a good healer - she's now on my friends list in case I run into her again. I was the E/N of the group, so I'd ask how her energy was before the group went and aggro'ed critters. She was using mending too, so of course we had to stop for a few seconds to recharge. It's a few seconds, that's nothing, gives you time to think about your build or your skills or when you last fed your fish.

people are morons, c'est la vie.
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Old Jun 18, 2005, 06:50 PM // 18:50   #16
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on my 3rd character a monk, it is by far the worst to play, the farther you get the stupider people get because most were rushed there by guild mates and have no clue how to really play at all. Its frustrating and I put rules down when i join a group, if i get any smartass comments i leave, if people don't listen I leave flat out.
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Old Jun 18, 2005, 06:51 PM // 18:51   #17
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This is how i got my 2nd dose of Guild Wars Rage. A stupid War/Mo going off and getting himself nuked then screaming in caps at our monk for letting him die, a few others joined in when they died alot too.

Funnily enough i was polite to the monk and explained to the War that it was his own fault and i never died once and as a War/Ele with no points in tactics i'm extremely dependant on a healer.
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Old Jun 18, 2005, 07:00 PM // 19:00   #18
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Quote:
Originally Posted by Everous
As a mesmer, I'm seeing a lot of bad hexing, disruption and condition use being blamed on the monk. Last I made a casual trip to the Tombs we (the PUG I hooked up with) ended up facing an Air ele build formed from an organised guild. I picked out 2 ele's, used arcane conundrum on one and proceeded to whip out the interrupts on both. Not only does conundrum de-synch a spike build but 4 seconds to cast an orb/surge is an un-funny amount of time, very easy to interrupt.

Now, consider if the orbs/surges had hit, would they have blamed it on me?...no, they would have stuck straight into the monks for not out-healing 4 Air Eles. Why is that? Simply because it is the simplest thing to attribute their loss to, they don't want to contemplate that maybe in the nth second someone should have laid down an interrupt or shadow of fear or enfeebling blood, health bar goes down faster than it goes up...who's in charge of it going up? monk...who's to blame for it not going up fast enough? monk.

The sooner people realise this isn't just a game about warriors and eles blasting out health and monks sticking it back in again, the better.
I think this is one of the biggest problems monks face. People don't realise that it's rather hard to heal yourself (as a monk) when you're being hit by 2 or more air ele's, or even warriors. I get in groups all the time where I'm being attacked by the entire other team (minus their monk of course) while my team is running far far away chasing their monk. The majority of the time I end up dieing while they're still off chasing the monk, so then when (if) they finally get the monk down, they're too far away to rez me.

Now, that was a lame complaining story trying to simply say yes, I agree. Half of the time when monks don't (usually because they can't) do their job, it's because the rest of the team isn't doing their job as well.
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Old Jun 18, 2005, 07:08 PM // 19:08   #19
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Don't let them bother you too much. There are good groups out there, and when they are looking to fill that 8th slot, who do you think they are going to invite first? Everyone loves monks!

Those idiots who scream at you for letting them kill themselves are bad players, and good players know this when they hear it. Most of the time, they are not bad to that extreme, so go join another group and be glad you never have to group with those morons again.

Edit: To the last poster, Healing Touch and Reversal of Fortune can help you out a great deal with keeping yourself safe. I am not sure what your build looks like, but even my divine boon healer uses Reversal with nothing in protections due to the fact that it can absorb the big hit. Totally negating a lightning orb or a hammer blow is a great help.

Last edited by Aranarth; Jun 18, 2005 at 07:11 PM // 19:11..
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Old Jun 18, 2005, 07:16 PM // 19:16   #20
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Quote:
Originally Posted by crayzechick
It doesn't help that I have this...thing..where I try to be polite and never leave a group.
Get rid of it. This is your problem. Maybe I'm coming from a more unforgiving school of thought here, but if you don't become more demanding as a monk, groups are going to walk all over you on a regular basis.

My advice? Help make the game friendlier towards monks everywhere by punishing this kind of behavior unwaveringly. Someone has the gall to tell you how to play your class? Let them be eaten alive. The group is like that? Drop them like a sack of potatoes. Let them know you won't stand for that kind of crap - if all monks did this people would shape up pretty quick. Continuing to heal them and be polite after they've crapped all over you is only encouraging this kind of asshattery.
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